Tears of the Kingdom's sequel should go full Death Stranding | Digital Trends

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Tears of the Kingdom's sequel should go full Death Stranding | Digital Trends
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TheLegendofZelda: Tears of the Kingdom is so close to being a strand game that it already has me crafting hopes for its sequel.

During my The Legend of Zelda: Tears of the Kingdom playthrough, I couldn’t stop thinking about Death Stranding.

Recommended Videos Tears of the Kingdom and Death Stranding have some similar DNA in terms of how players can get creative to conquer an open world. Zelda goes one step further by introducing an ingenious crafting system, but the experience isn’t too far off. The only thing that’s missing – and it’s crucial – is a social system that links players together. If the Zelda series is going to continue exploring Tears of the Kingdom’s format, it needs to go full Death Stranding.

Or at least that’s what fans seem to agree on now. Death Stranding features a unique single-player experience in which structures that players place in their game world will appear in that of other players’. That creates the feeling that all players are working together to navigate the challenges of Death Stranding’s open world, even though they never see one another. It’s an excellent system that can feel oddly emotional.

While I love that social media has that power, I wish it were in the game proper. I’m left dreaming of a version of Tears of the Kingdom where I could have discovered that minecart shield by finding it in the world, rather than in a Twitter video. I’d love to craft a mech out of Zonai devices and upload it so other players could stumble upon it.

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